FARMYARD MADNESS

This game was also in corrolation to a university module stated previously, where I had to create a game in relation to the theme '10 seconds or less', in 1 week.

I created all of the sprites for this game; being of some farm animals, a fence, some grass variants, and some puddles, muddy and watery.

I figured, a fun and comical game would be where the player has to try and 'herd' the various farm animals into their designated 'pens', within a 10 second time limit. The player would then recieve points in corrolation to the amount of farm animals, successfully put into their pens.

I wanted to keep the mechanics simple, as the player would only have 10 seconds; thus, I created a mechanic for the player to be able to 'pick-up' and 'drag' the animals, which would also result in the animals sprite to change, presenting them as shocked, referencing to how 'Mii' characters would react when you picked them up on Nintendo.