GAME PLANNING

This was another very early game design experience, during my university degree. The aim was to pitch, successully, a fully thought out, and well presented game idea.

I had the inspiration of creating a Noah's Ark styled game, where you play as a polar bear, who has lost their child, during your long lasting hibernation.

Although you are the best detective their has ever been, and will stop at nothing to find your lost son.

Explore the many levels of the Ark, solving puzzles, and helping out other animals on the Ark, in return for information on finding your lost son.