ISOLATION IN SPACE

As stated prior, this game was made in corrolation with my university module, where I had to create a game in relation to the theme 'Isolation', in 2 weeks.

I created a title card for the game, alongside some graphics I created, using Photoshop, to then be paired with sprites outsourced from "kenney.nl/". There is then also a gif graphic I created, in order to help represent what the graphic would look like in-game.

The 'oxygen bar', and the 'bubbles' would then be put together in Unity, to form a relatively simple but effective indicator of the players 'oxygen levels', as they make their way though the levels.

The game was a simple platformer, where the player would play as an astronaut, stranded, isolated, on a foreign planet in space; and must find their way to the space shuttle before their oxygen level deplete, essentially 'killing' the player, and making them start from the beginning again.